Real-time work with a technical point of view Real-time cinematics, procedural environments, and live-control experiments built in Unreal Engine 5. EnvironmentsCinematicsPCGDMXVFX Integration Projects Spaceship Landing ENVIRONMENT · ANIMATION · USD · SOLARIS · KARMA · COMPOSITING Combined Environment from Unreal & VFX from Houdini View Project ↗ World War 1 Trench ENVIRONMENT · MEGASCANS · RVT Cinematic Environment View Project ↗ CLONE_WARS_BAttle ENVIRONMENT · VFX · COMPOSITING Cinematic Environment and spaceship rendered in Unreal, VFX made and rendered in Houdini. Composited in Nuke View Project ↗ Concert DMX Lighting DMX · LIGHTING DMX Lights from MagicQ into Unreal View Project ↗ PAID WORK · ENVIRONMENT · SEQUENCER · ANIMATION · EDITING Racing Cars Ad AD for a Non-Profit Pinewood Derby View Project ↗ DAVINCI RESOLVE PCG Flower Field PCG · PROCEDURAL GENERATION · ENVIRONMENT Procedurally Generated Field View Project ↗ Christmas DMX Lighting DMX · LIGHTING DMX Lights from MagicQ into Unreal View Project ↗ Snowy Mountains LANDSCAPES · ENVIRONMENT Mountain range from Gaea into Unreal View Project ↗